BIG-GAME: EVERYDAY OBJECTS INDUSTRIAL DESIGN WORKS
Big-Game presents an overview of industrial design work on everyday objects through anecdotes, diagrams, and pictures by a Swiss design studio BIG-GAME founded by three friends in 2004. From a wine bottle sold in supermarkets to a chair in the permanent collection of the MoMA, a set of cutlery for an airline to a timepiece for a Swiss watchmaker. The charming, humorous, and direct tone they use to explain their work is a fun way to express the industrial design process today.
- Publisher: Lars Müller Publishers, 2019
- Book Size: 230 x 170 mm
- Language: English